3D Experience Designer, “George P. Johnson” Torrance CA, October 2017 –
Design and render photo-realistic exhibits and events such as Auto Shows, E3, and Esports
Developed various render workflows with Vray and real-time animations with Unreal Engine
Responsible for Standardizing all 3D assets, materials and render quality for the creative department
Developed Virtual Reality and First Person Unreal Engine builds for immersive client experiences
3D Visual Designer, “Design Foundry” Hyattsville MD, October 2015 – September 2017
Rendered 3D environments of high-budget events such as award shows, museum anniversaries, political debate spin rooms, and other entertainment
Held creative freedom over design that are client and manager approved for production
Produced video fly-through and Virtual Reality tours for immersive client experiences
3D Artist, “Revolution Events” Baltimore MD, October 2012 – October 2015
Rendered concepts for formal events, ranging from weddings to corporate parties, for clients such as TD Bank and Bloomberg Government
Created fly-throughs, projection mapping, motion graphics, and 3D models of entertainment venues such as hotel ballrooms, auditoriums, and concert halls
Freelance 3D Artist, "Red Aphid" Rockville MD, August 2012 - May 2014
Produced interior scenes and 3D assets for a hidden-object mystery game on iPad
Created Unity3D tutorials and built a demo for "Workshop" learning program.
3D Artist, “Bully Entertainment” Baltimore MD, September 2011 – April 2012 (Contract)
Modeled/textured props, animated characters and props, and developed 3D UI assets for a large-scale children’s learning game “Puddingstone”
Optimized the art assets to run on devices such as iPhone, iPad, and PC
Game Artist, “Broken Switch Studios” Riverdale MD, July 2010 – September 2011
Worked on art assets for “Turbo Trainz” Nintendo Wii game
Created all in-game assets and CGI renders for "Bubble Trolls" iPhone game
SHIPPED TITLES
Reiko's Fragments (Steam VR, Vive Port, Oculus)
Puddingstone (PC)
Bubble Trolls (iPhone, iPad)
Turbo Trainz (Nintendo Wii)
The House on Usher (PC)
EDUCATION Bachelor of Science in Information Technology, Fine Arts Cum. GPA 3.36/4.00 University of Missouri Columbia, Graduation date- May 15, 2009